Description
Draw an anti-aliased wide line from ax,ay to bx,by either with different width at each end aw, bw or with the same width wd at both ends, and with radiused ends.
If bg_color is not included the background pixel colour will be read from TFT or sprite.
Signature
void TFT_eSPI::drawWedgeLine(float ax, float ay, float bx, float by, float ar, float br, uint32_t fg_color, uint32_t bg_color = 0x00FFFFFF)void TFT_eSPI::drawWideLine(float ax, float ay, float bx, float by, float wd, uint32_t fg_color, uint32_t bg_color = 0x00FFFFFF)
Parameters
floatax: X start center position.floatay: Y start center position.floatbx: X stop center position.floatby: Y stop center position.floatar: start radius.floatbr: stop radius.floatwd: line width.uint32_tfg_color: foreground color.uint32_tbg_color: default to0x00FFFFFF.
Result
None.