Description
Draw string using specified font number or current font.
Use with setTextDatum() to position string on TFT, and setTextPadding() to
blank old displayed strings.
Signature
int16_t TFT_eSPI::drawString(const char *string, int32_t x, int32_t y, uint8_t font)int16_t TFT_eSPI::drawString(const char *string, int32_t x, int32_t y)int16_t TFT_eSPI::drawString(const String& string, int32_t x, int32_t y, uint8_t font)int16_t TFT_eSPI::drawString(const String& string, int32_t x, int32_t y)
Parameters
const char*string: String to be drawn.const char*string: char[] to be drawn.int32_tx: x coord.int32_ty: y coord.uint8_tfont: Font number.
Result
uint16_t: the width of a string in pixels.
Example
#include <TFT_eSPI.h>
TFT_eSPI tft = TFT_eSPI();
void setup() {
Serial.begin(250000);
tft.begin();
tft.setRotation(1); // Set the rotation of the display
}
void loop() {
tft.fillScreen(TFT_BLACK); // Clear the screen with black color
tft.setTextColor(TFT_WHITE, TFT_BLACK); // Set the text color to white with black background
tft.loadFont(AA_FONT_SMALL); // Load a small anti-aliased font
// Draw a string at position (100, 100) on the screen
tft.drawString("Hello, World!", 100, 100);
delay(1000); // Wait for 1 second
}
In this example, we first initialize the TFT display and set its rotation. Then, in the loop() function, we clear the
screen with black color, set the text color to white with black background, and load a small anti-aliased font. Finally,
we use drawString() to draw the string "Hello, World!" at position (100, 100) on the screen.
Note that the drawString() function takes three arguments: the string to be drawn, and the x and y coordinates of the
top-left corner of the string. You can adjust these coordinates to position the string anywhere on the screen.
Also, you can use setTextDatum() function to set the datum (reference point) for the text, which
can be useful for aligning text to the left, right, or center of the screen. For example:
tft.setTextDatum(MR_DATUM); // Set the datum to the middle right of the text
tft.drawString("Hello, World!", 100, 100);
This would draw the string with its middle right corner at position (100, 100) on the screen.